Woah! It’s sure been raining lots lately.
The last few days it’s just been POURING down. Minor flash flooding, trees falling over, Bec getting woken by huge thunderclaps. At least it gives me another break from having to mow the lawn. I was gonna have to do it this weekend, but if the rain keeps up I won’t be able to
But then again. Once it stops the lawn will be head-high! argh!
Last night, I decided to try my hand at creating prims (primitive 3d objects) in Second Life and writing a script to go with it. I created a 3d box and whacked a texture on it. I have plans for making a very basic looking, but fun to interact with, statue.
At this stage I’m working on ideas aka they have on IRC bots where the statue will react to certain commands (talk to Tuatara on Efnet #hello if she’s still around.. hmm maybe she’s not). Some scripts can be quite quite complex. My friend Majere coded a script and then Limnos (iirc) from #hello made it very complex and cool such that Tuatara responded to certain commands, told jokes and even could shorten your name when talking to you, based on a somewhat complex algorithm which counts the number of vowels and consonants in your name. She managed to correctly shorten my name from WauloK to just ‘Waul’. I’d also like my statue to rarely randomly move, maybe give out a little money or other reward, but all very rarely so you just have to be there at the right time for something cool to happen
I also have an idea for a gambling game to create. Second Life has it’s own scripting language based on C++/Java called LSL (Linden Scripting Language - original, I know
). That’s what I’ve been working with and learning. Apparently there’s plans for connecting it to .Net and other languages in the future. Cool.
I’ve not had so much interest in a 3d ‘game’ before. I’ve just converted my ZigZag.Soft website to advertise and discuss my Second Life scripting and creation experience. Will have to update the forums soon to align with this, although I might not need a forum since there won’t be people joining the site, no doubt.
Tomorrow I have the day off as Bec is going to an interview and we are picking up Blake from the airport. I hope he had a really good time in Sydney and has a safe and not too scarey flight back up home again.


